Feb. 22, 2026
Each daily win awards you a random card from the winning hands.
Poqueta is a daily puzzle game based on Poker Squares, it’s different each day and takes on average about 2 minutes to play. If you haven’t tried it yet, check it out at poqueta.com.
The latest update to Poqueta introduces collecting cards. Each time you win a daily game, you are awarded a random card from the winning hands. This won’t be the same for each person, so you can collect different cards by playing every day. For now the cards are purely cosmetic and don’t affect gameplay.
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Jul. 5, 2024
To play a card game like poker by correspondence would require the decks to be exactly the same sequence in both locations similar to correspondence chess where the boards must be exactly the same states in both locations. (For simplicity I am speaking on the assumption of two players, but for n players the rule remains.)
However unlike chess where the players can openly see the state of the board, the players in a card game like poker must be unaware of the state of the deck. This makes things trickier, and so both players must perform a shared seeded blind shuffle of their decks, the goal being to have both shuffle their decks fairly but result in the same unknown sequences.
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Jul. 4, 2024
I enjoy correspondence chess, plaintext computing, stateless APIs and Jamstack, and I also enjoy poker; so a while back I created a means of playing poker by correspondence via linked webpages: Plaintext-Poker (repo).
This utilises a seeded random (actually Java’s Random ported to Javascript!) to ensure that players stay on the same deck and same game state without any memory being used anywhere. It does this in a stateless fashion by using the seed to perform the exact same previous actions for each stage, given the seed via the URL, with a player number, the number of players and the game stage also included.
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